WWF Attitude
System: Nintendo 64
Publisher: Acclaim
Developer: Iguana
Released: 1999
Capabilities: Controller Pak & Rumble Pak Compatible

Here are some pics of Acclaims sequel
of Warzone, WWF Attitude. Picture Credit(IGN.com)

The Game

This is the sequel to WWF Warzone, Acclaim’s first wrestler on the N64 which debuted some of the greatest multi player action ever, but was flawed with a small roster of wrestlers and a confusing to learn game engine. Will Attitude improve over Warzone’s flaws or will it just end up as a useless sequel just to gain some easy money? Let’s get onto the review and find out.


Improved drastically over Warzone's. Warzone was only 96 megabits and its graphics were pretty average with all the body mapping and character animation. Attitude is 256 megabits and it's graphics are superb, and Attitude doesn't even make use of the expansion pak! The wrestlers just look awesome! Exactly like there real life counterparts. The arenas and the ring look good too. The ring entrances in career mode are a 100 times as better as the one's in Warzone's challenge mode, because here you can see the wrestler’s doing there poses and talking as they walk towards the ring, accompanied by any fireworks if they have them.

Collision detection is still problem from Warzone that is still here in Attitude, because even if a wrestler attempts a move about 5 feet away from your guy, he will still take the hit and fall down. The create-a-wrestler is now bigger and better than ever! You can now customize individual parts of the body, for example, for the head, you can customize what type of eyes, lips, nose, and mouth you want. Also you can add text on the wrestler’s costume too! Also new to the graphics department is blood stains on a body, as you gradually deal damage your wrestler will get little streaks of blood on there body.


I was surprised by the amount of commentary fit into Warzone, and even more is fit into Attitude because of it’s extra cartridge space. This time Shane McMahon and Jerry “The King” Lawler do the honors of giving us play-by-play. And they sure do say a lot of stuff. Each wrestler also has there own set of grunts, and taunts, just like in Warzone. And Attitude also includes digitized music in Attitude, and it sounds great and just like the real thing, there’s even a rating filter to block out some songs that uses sexual terms or offensive language like Chyna’s “No Chance in Hell” theme and Marc Henry’s “Sexual Chocolate” theme. But the themes for some of the wrestler’s were quite dated, like Triple H already had a new theme for a few months when this game came out, and he still had his DX music. And another drawback for sound is that even though there is way more commentary here than there is in Warzone, the announcers still get repetitive.

Game play

There are many of game play modes here in Attitude. Just about all the modes found in Warzone are here(except for Challenge), plus you got a whole lot of new modes like the awesome career mode! Other new modes making there way into this game are Battle Royal mode, Stable mode, the of the Ring tournament, Lumberjack mode, 2-on-1, and 3-on-1, plus lots of other modes to play also. There's even a match modifier where you can pick how you can win a match by whoever pulls off there signature move first, or who bleeds first, etc. The Create-a-Wrestler mode is back and has even more depth than last year's version you can now create women in this game, but not as a default option, but it’s a cheat in the game. Another improved flaw is we now have a bigger roster of real wrestlers, the game has 30 wrestlers to start off with, and the total is upped to 40 after you unlocked the 10 hidden ones.

The game uses the exact same engine as in Warzone, and by now it’s starting to show its age, the button combination system used to pull off moves gets really annoying, even though there’s a move list available during game play. The collision detection is pretty bad just like in Warzone where wrestlers react to moves done no where near them. And the roster of the wrestler’s is outdated too, with the inclusion of “Dr. Death” Steve Williams, Kuurgan, Sable, and Marc Mero, all who have been out of the WWF for months before this game was released. But if you take some time to learn the controls, then you’ll be having no problems with this game.

Replay Value

There are many ways to play this game, and you’ll be playing for days just figuring out how to play these modes. But unlike in Warzone, there is no training mode to practice your moves, so you might seem confused the first few times you play this game, but you play in a nice variety of modes, plus the create-a-wrestler is even more in depth, and you’ll be in there a lot too choosing from the wide variety of costumes to make your perfect fighter. But like Warzone, if you don’t take the time to get the controls down, this game won’t be for you.

In Brief

+: Big Roster, Awesome Graphics & Sound, Nice Wrestler Entrances

-: Controls are still complex, outdated roster, no training mode

The Final Ratings Rundown

Graphics: 9.6
Sound: 9.3
Game play: 7.8
Replay Value: 8.1

Overall: 8.7

Rounded to fit GameFAQs Score: 9

Final Analysis

This game is far better than Warzone. The controls, even though still a bit on the complicated side, are easier to pick up. The game has a bigger roster, and the create-a-wrestler is better than ever. So if you’re starting to get tired of Wrestlemania 2000, than you might wanna take a look at t his last WWF title by Acclaim.